The Crew Guide – Fastest way to level your car rating

The Crew Guide – Fastest way to level your car rating

6

Introduction

[startclear] [postad]

Once you hit level 50 you can start unlocking platinum parts. These platinum parts have a random level between 40 and 50. Therefore you will need to re-do a lot of challenges if you want to max out your car rating. Our goal here is to find challenges that can be completed and restarted quickly.

[stopclear]

The parts

The Crew features 6 engine related parts; exhaust, ECU, fuel injection, airsystem, gearbox and motorcore. Besides that there are also 5 chassis related parts; tires, brakes, suspension, differential and weight reduction.

the-crew-guide-best-way-to-level-your-car-rating-upgarde-parts

To get rating 1299 you will need a level 50 platinum part for all 11 upgrade slots. Keep in mind that not all parts are identical. They also come in versions with a grip, acceleration, speed or  braking bonus. Furthermore there have been reports of making cars faster by not equipping for 1299 rating, but instead using some gold parts. For example the Koeningsegg Agera is said to be easier to handle at high speeds without the weight reduction upgrades.

Street spec

Street spec cars are somewhat slow on asphalt compared to the performance and circuit cars. Luckily there are plenty of challenges to be found in the crew where you will get platinum without much effort. Note that all challenges can be completed instantly after a restart. Sometimes this is a requirement because there is a fence in your way, or you need to little speed boost you receive after a restart.

part part type number location time instant restart kmh
a exhaust jump skill 19 east coast 0:09 yes 172
b E.C.U. jump skill 24 new york 0:14 yes 190
c Fuel injection jump skill 36 mountain states 0:12 yes(fences) 200
d airsystem jump skill 10 chicago 0:10 yes 177
e gearbox speed skill 33 east coast 0:30 yes na
f motorcore jump skill 15 midwest 0:13 yes 190
g tires jump skill 1 detroit 0:07 yes 160
h brakes jump skill 11 chicago 0:12 yes(fences) 197
i suspension jump skill 23 new york 0:09 yes 170
j differential jump skill 27 miami 0:15 yes(hard) 220
k weight reduction jump skill 31 miami 0:11 yes 190

Some of these challenges require you to hit restart after failing to get platinum (because there was a fence or you need the rolling start and full nitrous). The table shows to approximate time it takes from starting the challenge to the medal presentation. The kmh row shows the approximate minimal speed you need to achieve a platinum score. Good luck!

Dirt spec

Dirt spec cars love dirt roads. In return they lack a lot of acceleration and top speed compared to the street spec cars. Some jump challenges from Street can be recycles, others have to be replaced.  Note that all challenges can be completed instantly after a restart. Sometimes this is a requirement because there is a fence in your way, or you need to little speed boost you receive after a restart.

part type number location time instant restart kmh
a exhaust jump skill 19 new york 0:08 yes 172
b E.C.U. jump skill 24 new york 0:14 yes 190
c Fuel injection jump skill 29 miami 0:11 yes 175
d airsystem jump skill 10 chicago 0:10 yes 177
e gearbox speed skill 16 chicago 0:12 yes 185
f motorcore jump skill 15 midwest 0:13 yes 190
g tires jump skill 1 detroit 0:07 yes 160
h brakes jump skill 11 chicago 0:12 yes(fences) 197
i suspension jump skill 23 new york 0:09 yes 170
j differential jump skill 17 new york yes (hard) 219
k weight reduction jump skill 39 west coast 0:11 yes 160

Jump skill 17 will be very hard to do without a little more runway. I suggest you save this one for last.

Circuit spec

I tested the street list on a circuit car (Ford GT 2005) and confirmed that it can be recycled.

part part type number location time kmh
a exhaust jump skill 19 east coast 0:09 172
b E.C.U. jump skill 24 new york 0:14 190
c Fuel injection jump skill 36 mountain states 0:12 200
d airsystem jump skill 10 chicago 0:10 177
e gearbox speed skill 33 east coast 0:30 na
f motorcore jump skill 2 midwest 0:13 190
g tires jump skill 1 detroit 0:07 160
h brakes jump skill 11 chicago 0:12 197
i suspension jump skill 23 new york 0:09 170
j differential jump skill 27 miami 0:15 220
k weight reduction jump skill 31 miami 0:11 190

One change was made: I swapped the motorcore to jump skill 2 in Detroit. Simply because that jump was too hard for a low level street car whereas it is very easy with a circuit spec car. It is a little closer to the other challenges and requires less effort.

I was worried about the low ride height on the jump in the Pit mines (19) however by using nitrous on the ramp you will make the jump, even without a restart. So this one is also very easy to complete in a circuit spec car.

Questions?

Found quicker/easier challenges? Would like this guide to also cover another spec of cars? Feel free to respond in the comments.

  • Rick Vance

    Do a Raid spec guide and I’ll be impressed.

  • jacob

    For raid the best thing to do is race line and escape, mountain climbing is dumb.

    • Sebastiaan de Kooter

      If you can be more specific then I can update the guide :). Most escape missions are not suitable for raid and a lot of the race lines are hard (with keyboard).

  • Kaminaze

    Where’s Perf, Raid and Dirt?

    • Sebastiaan de Kooter

      They were cancelled. Asking for tips on reddit basically resulted in no response, or negative response.

  • Object279

    My favorite Skill for Raid is Escape 36 in the southeast Mountain States. It’s mostly relaxing and straightforward with a 25~30 second time limit.